Doctor Nerve's Loop Machine

Set up to eight Nerve Events looping against each other, each with independent loop times.
Events 1-26 are available. Use '0' to shut one up. Delay time is in milliseconds. Have fun!

These miniature compositions were recorded by Doctor Nerve for the CD Beta 14 ok (Cuneiform Rune 26). Each sound event was on its own cd track, so the user could program her cd player to create an interactive musique concrete. The experiment was so successful, that it gave birth to an entire cd full of compositions derived from these 44 events [Transforms, The Nerve Events Project (Cuneiform 55011)].

Doctor Nerve gigs
Doctor Nerve Main Menu
Order Doctor Nerve CD's from Wayside Music

You need a Java enabled browser to use this application.

Event 1
4 seconds
LYTLE, DUBOIN: 2 loud sforzandos each, any pitch

Event 2 
2 seconds
WAGNON: 4 quiet muted pitches
DIDKOVSKY: 4 quiet pitch/harmonic combinations

Event 3 
4 seconds
ANDERSON: one quiet 4-note chord  
CIESA: Loud low-tom flam on BEGINNING and END

Event 4
FULL BAND: non-pitched non-rhythmic rapidly changing dynamic noise. Stop when
you notice someone stopped.

Event 5 
6 seconds
DOUGLAS, LYTLE: Slow quiet trill, any interval any pitches
DUBOIN, WAGNON: One loud squawk or bleat each

Event 6 
4 seconds
CIESA: Rapidly changing dynamic 32nd notes on high tom
WAGNON, DIDKOVSKY, ANDERSON: One gliss up or down

Event 7 
4 seconds or so
DUBOIN, DIDKOVSKY: Staggered pops.  Avoid coincidence. Stop as soon as
your pops coincide.

Events 8 - 19 (chromatic scale)
1 second each
FULL BAND: attack each note of chromatic scale differently, different dynamic
levels, timbres, octaves, doublings, etc.  Start with C

Event 20
4 seconds
ANDERSON, WAGNON: One loud low major second, let fade
DOUGLAS: Breathe through horn
LYTLE: Loudly sing "eeee" while pounding chest a few times

Event 21
3 seconds
DOUGLAS, LYTLE, DUBOIN: Medium loudness, agree on and sustain some pitch
slightly out of tune with each other.

Event 22
6 seconds
WAGNON: Play any five low pitches in any continuously changing order as 
fast as possible.
DIDKOVSKY, ANDERSON: make buzzes with the ends of guitar cables.

Event 23
6 seconds
LYTLE, DOUGLAS, DUBOIN, ANDERSON: Pass sustained note around.  Note should
overlap slightly at head and tail. Note can change from player to
player. Bass gtr use volume pedal if necessary.

Event 24
4 seconds
FULL BAND: Play a single note repeatedly, staccato, as fast as
possible. Do not necessarily play for the full 4 seconds. Do not
necessarily start immediately.

Event 25
5 seconds
FULL BAND: Play any single short noise repeatedly.  Don't repeat until
you think you've heard each member play.  

Event 26 
4 seconds
DIDKOVSKY: Sustained distorted power chord
WAGNON: Loud sustained major 7th chord
DUBOIN: Kill event with a single squeel

Jeff McLeod's favorite loop:
"I came up with a fantastic loop on your site. Here are the coordinates for your listening approval:"
1 at 5000
4 at 5000
8 at 4000
7 at 5000
5 at 5000

More favorites:
hi nick!

just came across the drnerve homepage and had a great time playing around
with the loop machine. (my favorite settings being: #2: 600, #9: 800, #14: 
1000, #15: 1250, #17: 1563, #18: 1953, #19: 2441, #1: 3052)
and i wondered wether you might like to take a look at a similar program i
wrote some time ago. you can find it at:



Java programming by Nick Didkovsky, E-Mail
Nerve Interactive